What is Cricket?
Cricket is a bat-and-ball team sport that is first documented as being played in southern England in the 16th century. By the end of the 18th century, cricket had developed to the point where it had become the national sport of England. The expansion of the British Empire led to cricket being played overseas and by the mid-19th century the first international matches were being held. Today, the game's governing body, the International Cricket Council (ICC), has 104 member countries.[1] With its greatest popularity in the Test playing countries, cricket is widely regarded as the world's second most popular sport, after association football
Cricket is a bat-and-ball team sport that is first documented as being played in southern England in the 16th century. By the end of the 18th century, cricket had developed to the point where it had become the national sport of England. The expansion of the British Empire led to cricket being played overseas and by the mid-19th century the first international matches were being held. Today, the game's governing body, the International Cricket Council (ICC), has 104 member countries.[1] With its greatest popularity in the Test playing countries, cricket is widely regarded as the world's second most popular sport, after association football
Objecives of Cricket
A cricket match is played between two teams (or sides) of eleven players each on a field of variable size and shape. The ground is grassy and is prepared by groundsmen whose jobs include fertilising, mowing, rolling and levelling the surface. Field diameters of 140–160 yards (130–150 m) are usual. The perimeter of the field is known as the boundary and this is sometimes painted and sometimes marked by a rope that encircles the outer edge of the field. The Laws of Cricket do not specify the size or shape of the field but it is often oval – one of cricket's most famous venues is called The Oval.
The objective of each team is to score more runs than the other team and to completely dismiss the other team. In one form of cricket, winning the game is achieved by scoring the most runs, even if the opposition has not been completely dismissed. In another form, it is necessary to score the most runs and dismiss the opposition in order to win the match, which would otherwise be drawn.
Before play commences, the two team captains toss a coin to decide which team shall bat or bowl first. The captain who wins the toss makes his decision on the basis of tactical considerations which may include the current and expected field and weather conditions.
The key action takes place in a specially prepared area of the field (generally in the centre) that is called the pitch.
The objective of each team is to score more runs than the other team and to completely dismiss the other team. In one form of cricket, winning the game is achieved by scoring the most runs, even if the opposition has not been completely dismissed. In another form, it is necessary to score the most runs and dismiss the opposition in order to win the match, which would otherwise be drawn.
Before play commences, the two team captains toss a coin to decide which team shall bat or bowl first. The captain who wins the toss makes his decision on the basis of tactical considerations which may include the current and expected field and weather conditions.
The key action takes place in a specially prepared area of the field (generally in the centre) that is called the pitch.
At either end of the pitch, 22 yards (20 m) apart, areplaced the wickets. These serve as a target for the bowling ( fielding) side and are defended by the batting side which seeks to accumulate runs. A run is scored when the batsman has run the length of the pitch after hitting the ball with his bat, although as explained below there are many ways of scoring runs. If the batsmen are not attempting to score any more runs, the ball is dead and is returned to the bowler to be bowled again. The bowling side seeks to dismiss the batsmen by various means until the batting side is all out, whereupon the side that was bowling takes its turn to bat and the side that was batting must take the field. In professional matches, there are 15 people on the field while a match is in play. Two of these are the umpires who regulate all on-field activity. Two are the batsmen, one of whom is the striker as he is facing the bowling; the other is called the non-striker. The roles of the batsmen are interchangeable as runs are scored and overs are completed. The fielding side has all 11 players on the field together. One of them is the bowler, another is the wicketkeeper and t he other nine are called fielders. The wicketkeeper (or keeper) is nearly always a specialist but any of the fielders can be called upon to bowl
Pitch, wickets and creases
The pitch is 22 yd (one chain) long between the wickets and is 10 feet (3.0 m) wide. It is a flat surface and has very short grass that tends to be worn away as the game progresses. The "condition" of the pitch has a significant bearing on the match and team tactics are always determined with the state of the pitch, both current and anticipated, as a deciding factor.
Each wicket consists of three wooden stumps placed in a straight line and surmounted by two wooden crosspieces called bails; the total height of the wicket including bails is 28.5 inches (720 mm) and the combined width of the three stumps is 9 inches (230 mm).Four lines, known as creases, are painted onto the pitch around the wicket areas to define the batsman's "safe territory" and to determine the limit of the bowler's approach. These are called the "popping" (or batting) crease, the bowling crease and two "return" creases.The stumps are placed in line on the bowling creases and so these must be 22 yards (20 m) apart. A bowling crease is 8 feet 8 inches (2.64 m) long with the middle stump placed dead centre. The popping crease has the same length, is parallel to the bowling crease and is 4 feet (1.2 m) in front of the wicket. The return creases are perpendicular to the other two; they are adjoined to the ends of the popping crease and are drawn through the ends of the bowling crease to a length of at least 8 feet (2.4 m).
When bowling the ball, the bowler's back foot in his "delivery stride" must land within the two return creases while his front foot must land on or behind the popping crease. If the bowler breaks this rule, the umpire calls "No ball".
The importance of the popping crease to the batsman is that it marks the limit of his safe territory for he can be stumped or run out (see Dismissals below) if the wicket is broken while he is "out of his ground".
Pitches vary in consistency, and thus in the amount of bounce, spin, and seam movement available to the bowler. Hard pitches are usually good to bat on because of high but even bounce. Dry pitches tend to deteriorate for batting as cracks often appear, and when this happens spinners can play a major role. Damp pitches, or pitches covered in grass (termed "green" pitches), allow good fast bowlers to extract extra bounce. Such pitches tend to offer help to fast bowlers throughout the match, but become better for batting as the game goes on.
Each wicket consists of three wooden stumps placed in a straight line and surmounted by two wooden crosspieces called bails; the total height of the wicket including bails is 28.5 inches (720 mm) and the combined width of the three stumps is 9 inches (230 mm).Four lines, known as creases, are painted onto the pitch around the wicket areas to define the batsman's "safe territory" and to determine the limit of the bowler's approach. These are called the "popping" (or batting) crease, the bowling crease and two "return" creases.The stumps are placed in line on the bowling creases and so these must be 22 yards (20 m) apart. A bowling crease is 8 feet 8 inches (2.64 m) long with the middle stump placed dead centre. The popping crease has the same length, is parallel to the bowling crease and is 4 feet (1.2 m) in front of the wicket. The return creases are perpendicular to the other two; they are adjoined to the ends of the popping crease and are drawn through the ends of the bowling crease to a length of at least 8 feet (2.4 m).
When bowling the ball, the bowler's back foot in his "delivery stride" must land within the two return creases while his front foot must land on or behind the popping crease. If the bowler breaks this rule, the umpire calls "No ball".
The importance of the popping crease to the batsman is that it marks the limit of his safe territory for he can be stumped or run out (see Dismissals below) if the wicket is broken while he is "out of his ground".
Pitches vary in consistency, and thus in the amount of bounce, spin, and seam movement available to the bowler. Hard pitches are usually good to bat on because of high but even bounce. Dry pitches tend to deteriorate for batting as cracks often appear, and when this happens spinners can play a major role. Damp pitches, or pitches covered in grass (termed "green" pitches), allow good fast bowlers to extract extra bounce. Such pitches tend to offer help to fast bowlers throughout the match, but become better for batting as the game goes on.
Bats and Balls
The essence of the sport is that a bowler delivers the ball from his end of the pitch towards the batsman who, armed with a bat is "on strike" at the other end.
The bat is made of wood (usually White Willow) and has the shape of a blade topped by a cylindrical handle. The blade must not be more than 4.25 inches (108 mm) wide and the total length of the bat not more than 38 inches (970 mm).
The ball is a hard leather-seamed spheroid with a circumference of 9 inches (230 mm). The hardness of the ball, which can be delivered at speeds of more than 90 miles per hour (140 km/h), is a matter for concern and batsmen wear protective clothing including pads (designed to protect the knees and shins), batting gloves for the hands, a helmet for the head and a box inside the trousers (to protect the crotch area). Some batsmen wear additional padding inside their shirts and trousers such as thigh pads, arm pads, rib protectors and shoulder pads.
The bat is made of wood (usually White Willow) and has the shape of a blade topped by a cylindrical handle. The blade must not be more than 4.25 inches (108 mm) wide and the total length of the bat not more than 38 inches (970 mm).
The ball is a hard leather-seamed spheroid with a circumference of 9 inches (230 mm). The hardness of the ball, which can be delivered at speeds of more than 90 miles per hour (140 km/h), is a matter for concern and batsmen wear protective clothing including pads (designed to protect the knees and shins), batting gloves for the hands, a helmet for the head and a box inside the trousers (to protect the crotch area). Some batsmen wear additional padding inside their shirts and trousers such as thigh pads, arm pads, rib protectors and shoulder pads.
Umpires and Scores
The game on the field is regulated by two umpires, one of whom stands behind the wicket at the bowler's end, the other in a position called "square leg", a position 10–12 metres to the side of the "on strike" batsman. When the bowler delivers the ball, the umpire at the wicket is between the bowler and the non-striker. The umpires confer if there is doubt about playing conditions and can postpone the match by taking the players off the field if necessary, for example rain or deterioration of the lightOff the field and in televised matches, there is often a third umpire who can make decisions on certain incidents with the aid of video evidence. The third umpire is mandatory under the playing conditions for Test matches and limited overs internationals played between two ICC full members. These matches also have a match referee whose job is to ensure that play is within the Laws of cricket and the spirit of the game.
Off the field, the match details including runs and dismissals are recorded by two official scorers, one representing each team. The scorers are directed by the hand signals of an umpire. For example, the umpire raises a forefinger to signal that the batsman is out (has been dismissed); he raises both arms above his head if the batsman has hit the ball for six runs. The scorers are required by the Laws of cricket to record all runs scored, wickets taken and overs bowled. In practice, they accumulate much additional data such as bowling analyses and run rates.
Off the field, the match details including runs and dismissals are recorded by two official scorers, one representing each team. The scorers are directed by the hand signals of an umpire. For example, the umpire raises a forefinger to signal that the batsman is out (has been dismissed); he raises both arms above his head if the batsman has hit the ball for six runs. The scorers are required by the Laws of cricket to record all runs scored, wickets taken and overs bowled. In practice, they accumulate much additional data such as bowling analyses and run rates.
Innings
The innings (ending with 's' in both singular and plural form) is the term used for the collective performance of the batting side. In theory, all eleven members of the batting side take a turn to bat but, for various reasons, an "innings" can end before they all do so (see below).
Depending on the type of match being played, each team has one or two innings apiece. The term "innings" is also sometimes used to describe an individual batsman's contribution ("he played a fine innings" etc).
The main aim of the bowler, supported by his fielders, is to dismiss the batsman. A batsman when dismissed is said to be "out" and that means he must leave the field of play and be replaced by the next batsman on his team. When ten batsmen have been dismissed (i.e., are out), then the whole team is dismissed and the innings is over. The last batsman, the one who has not been dismissed, is not allowed to continue alone as there must always be two batsmen "in". This batsman is termed "not out".
If an innings should end before ten batsmen have been dismissed, there are two "not out" batsmen. An innings can end early for three reasons: because the batting side's captain has chosen to "declare" the innings closed (which is a tactical decision), or because the batting side has achieved its target and won the game, or because the game has ended prematurely due to bad weather or running out of time. In limited overs cricket, there might be two batsmen still "in" when the last of the allotted overs has been bowled.
The innings (ending with 's' in both singular and plural form) is the term used for the collective performance of the batting side. In theory, all eleven members of the batting side take a turn to bat but, for various reasons, an "innings" can end before they all do so (see below).
Depending on the type of match being played, each team has one or two innings apiece. The term "innings" is also sometimes used to describe an individual batsman's contribution ("he played a fine innings" etc).
The main aim of the bowler, supported by his fielders, is to dismiss the batsman. A batsman when dismissed is said to be "out" and that means he must leave the field of play and be replaced by the next batsman on his team. When ten batsmen have been dismissed (i.e., are out), then the whole team is dismissed and the innings is over. The last batsman, the one who has not been dismissed, is not allowed to continue alone as there must always be two batsmen "in". This batsman is termed "not out".
If an innings should end before ten batsmen have been dismissed, there are two "not out" batsmen. An innings can end early for three reasons: because the batting side's captain has chosen to "declare" the innings closed (which is a tactical decision), or because the batting side has achieved its target and won the game, or because the game has ended prematurely due to bad weather or running out of time. In limited overs cricket, there might be two batsmen still "in" when the last of the allotted overs has been bowled.
Bowling
The bowler reaches his delivery stride by means of a "run-up", although some bowlers with a very slow delivery take no more than a couple of steps before bowling. A fast bowler needs momentum and takes quite a long run-up, running very fast as he does so.
The fastest bowlers can deliver the ball at a speed of over 90 miles per hour (140 km/h) and they sometimes rely on sheer speed to try and defeat the batsman, who is forced to react very quickly. Other fast bowlers rely on a mixture of speed and guile. Some fast bowlers make use of the seam of the ball so that it "curves" or "swings" in flight. This type of delivery can deceive a batsman into mistiming his shot so that the ball touches the edge of the bat and can then be "caught behind" by the wicketkeeper or a slip fielder.
At the other end of the bowling scale is the "spinner" who bowls at a relatively slow pace and relies entirely on guile to deceive the batsman. A spinner will often "buy his wicket" by "tossing one up" (a parabolic path) to lure the batsman into making a poor shot. The batsman has to be very wary of such deliveries as they are often "flighted" or spun so that the ball will not behave quite as he expects and he could be "trapped" into getting himself out.
In between the pacemen and the spinners are the "medium pacers" who rely on persistent accuracy to try and contain the rate of scoring and wear down the batsman's concentration.
All bowlers are classified according to their looks or style. The classifications, as with much cricket terminology, can be very confusing. Hence, a bowler could be classified as LF, meaning he is a left arm fast bowler; or as LBG, meaning he is a right arm spin bowler who bowls deliveries that are called a "leg break" and a "Googly".
During the bowling action the elbow may be held at any angle and may bend further, but may not straighten out. If the elbow straightens illegally then the square-leg umpire may call no-ball. The current laws allow a bowler to straighten his arm 15 degrees or less.
The fastest bowlers can deliver the ball at a speed of over 90 miles per hour (140 km/h) and they sometimes rely on sheer speed to try and defeat the batsman, who is forced to react very quickly. Other fast bowlers rely on a mixture of speed and guile. Some fast bowlers make use of the seam of the ball so that it "curves" or "swings" in flight. This type of delivery can deceive a batsman into mistiming his shot so that the ball touches the edge of the bat and can then be "caught behind" by the wicketkeeper or a slip fielder.
At the other end of the bowling scale is the "spinner" who bowls at a relatively slow pace and relies entirely on guile to deceive the batsman. A spinner will often "buy his wicket" by "tossing one up" (a parabolic path) to lure the batsman into making a poor shot. The batsman has to be very wary of such deliveries as they are often "flighted" or spun so that the ball will not behave quite as he expects and he could be "trapped" into getting himself out.
In between the pacemen and the spinners are the "medium pacers" who rely on persistent accuracy to try and contain the rate of scoring and wear down the batsman's concentration.
All bowlers are classified according to their looks or style. The classifications, as with much cricket terminology, can be very confusing. Hence, a bowler could be classified as LF, meaning he is a left arm fast bowler; or as LBG, meaning he is a right arm spin bowler who bowls deliveries that are called a "leg break" and a "Googly".
During the bowling action the elbow may be held at any angle and may bend further, but may not straighten out. If the elbow straightens illegally then the square-leg umpire may call no-ball. The current laws allow a bowler to straighten his arm 15 degrees or less.
Fielding
All eleven players on the fielding side take the field together. One of them is the wicket-keeper aka "keeper" who operates behind the wicket being defended by the batsman on strike. Wicket-keeping is normally a specialist occupation and his primary job is to gather deliveries that the batsman does not hit, so that the batsmen cannot run byes. He wears special gloves (he is the only fielder allowed to do so), and pads to cover his lower legs. Owing to his position directly behind the striker, the wicket-keeper has a good chance of getting a batsman out caught off a fine edge from the bat. He is the only player who can get a batsman out stumped.
Apart from the one currently bowling, the other nine fielders are tactically deployed by the team captain in chosen positions around the field. These positions are not fixed but they are known by specific and sometimes colourful names such as "slip", "third man", "silly mid on" and "long leg". There are always many unprotected areas.
The captain is the most important member of the fielding side as he determines all the tactics including who should bowl (and how); and he is responsible for "setting the field", though usually in consultation with the bowler.
In all forms of cricket, if a fielder gets injured or becomes ill during a match, a substitute is allowed to field instead of him. The substitute cannot bowl, act as a captain or keep wicket. The substitute leaves the field when the injured player is fit to return
Apart from the one currently bowling, the other nine fielders are tactically deployed by the team captain in chosen positions around the field. These positions are not fixed but they are known by specific and sometimes colourful names such as "slip", "third man", "silly mid on" and "long leg". There are always many unprotected areas.
The captain is the most important member of the fielding side as he determines all the tactics including who should bowl (and how); and he is responsible for "setting the field", though usually in consultation with the bowler.
In all forms of cricket, if a fielder gets injured or becomes ill during a match, a substitute is allowed to field instead of him. The substitute cannot bowl, act as a captain or keep wicket. The substitute leaves the field when the injured player is fit to return
Batting
At any one time, there are two batsmen in the playing area. One takes station at the striker's end to defend the wicket as above and to score runs if possible. His partner, the non-striker, is at the end where the bowler is operating.
Batsmen come in to bat in a batting order, decided by the team captain. The first two batsmen – the "openers" – usually face the most hostile bowling from fresh fast bowlers with a new ball. The top batting positions are usually given to the most competent batsmen in the team, and the non-batsmen typically bat last. The pre-announced batting order is not mandatory and when a wicket falls any player who has not yet batted may be sent in next.
If a batsman "retires" (usually due to injury) and cannot return, he is actually "not out" and his retirement does not count as a dismissal, though in effect he has been dismissed because his innings is over. Substitute batsmen are not allowed.
A skilled batsman can use a wide array of "shots" or "strokes" in both defensive and attacking mode. The idea is to hit the ball to best effect with the flat surface of the bat's blade. If the ball touches the side of the bat it is called an "edge". Batsmen do not always seek to hit the ball as hard as possible, and a good player can score runs just by making a deft stroke with a turn of the wrists or by simply "blocking" the ball but directing it away from fielders so that he has time to take a run.
There is a wide variety of shots played in cricket. The batsman's repertoire includes strokes named according to the style of swing and the direction aimed: e.g., "cut", "drive", "hook", "pull".
Note that a batsman does not have to play a shot and can "leave" the ball to go through to the wicketkeeper, providing he thinks it will not hit his wicket. Equally, he does not have to attempt a run when he hits the ball with his bat. He can deliberately use his leg to block the ball and thereby "pad it away" but this is risky because of the leg before wicket rule.
In the event of an injured batsman being fit to bat but not to run, the umpires and the fielding captain may allow another member of the batting side to be a runner. If possible, the runner must already have batted. The runner's only task is to run between the wickets instead of the injured batsman. The runner is required to wear and carry exactly the same equipment as the incapacitated batsman. It is possible for both batsmen to have runners.
Batsmen come in to bat in a batting order, decided by the team captain. The first two batsmen – the "openers" – usually face the most hostile bowling from fresh fast bowlers with a new ball. The top batting positions are usually given to the most competent batsmen in the team, and the non-batsmen typically bat last. The pre-announced batting order is not mandatory and when a wicket falls any player who has not yet batted may be sent in next.
If a batsman "retires" (usually due to injury) and cannot return, he is actually "not out" and his retirement does not count as a dismissal, though in effect he has been dismissed because his innings is over. Substitute batsmen are not allowed.
A skilled batsman can use a wide array of "shots" or "strokes" in both defensive and attacking mode. The idea is to hit the ball to best effect with the flat surface of the bat's blade. If the ball touches the side of the bat it is called an "edge". Batsmen do not always seek to hit the ball as hard as possible, and a good player can score runs just by making a deft stroke with a turn of the wrists or by simply "blocking" the ball but directing it away from fielders so that he has time to take a run.
There is a wide variety of shots played in cricket. The batsman's repertoire includes strokes named according to the style of swing and the direction aimed: e.g., "cut", "drive", "hook", "pull".
Note that a batsman does not have to play a shot and can "leave" the ball to go through to the wicketkeeper, providing he thinks it will not hit his wicket. Equally, he does not have to attempt a run when he hits the ball with his bat. He can deliberately use his leg to block the ball and thereby "pad it away" but this is risky because of the leg before wicket rule.
In the event of an injured batsman being fit to bat but not to run, the umpires and the fielding captain may allow another member of the batting side to be a runner. If possible, the runner must already have batted. The runner's only task is to run between the wickets instead of the injured batsman. The runner is required to wear and carry exactly the same equipment as the incapacitated batsman. It is possible for both batsmen to have runners.
Extras
1.No ball – a penalty of one extra that is conceded by the bowler if he breaks the rules of bowling either by (a) using an inappropriate arm action; (b) overstepping the popping crease; (c) having a foot outside the return crease. In addition, the bowler has to re-bowl the ball. In limited overs matches, a no ball is called if the bowling team's field setting fails to comply with the restrictions. In shorter formats of the game (20–20, ODI) the free hit rule has been introduced. The ball following a front foot no-ball will be a free-hit for the batsman, whereby he is safe from losing his wicket except for being run-out.
2. Wide – a penalty of one extra that is conceded by the bowler if he bowls so that the ball is out of the batsman's reach; as with a no ball, a wide must be re-bowled
3.Bye – extra(s) awarded if the batsman misses the ball and it goes past the wicketkeeper to give the batsmen time to run in the conventional way (note that the mark of a good wicketkeeper is one who restricts the tally of byes to a minimum)
4.Leg bye – extra(s) awarded if the ball hits the batsman's body, but not his bat, and it goes away from the fielders to give the batsmen time to run in the conventional way.
2. Wide – a penalty of one extra that is conceded by the bowler if he bowls so that the ball is out of the batsman's reach; as with a no ball, a wide must be re-bowled
3.Bye – extra(s) awarded if the batsman misses the ball and it goes past the wicketkeeper to give the batsmen time to run in the conventional way (note that the mark of a good wicketkeeper is one who restricts the tally of byes to a minimum)
4.Leg bye – extra(s) awarded if the ball hits the batsman's body, but not his bat, and it goes away from the fielders to give the batsmen time to run in the conventional way.
Forms of Crickets
Cricket is a multi-faceted sport which, in very broad terms, can be divided into major cricket and minor cricket based on playing standards. A more pertinent division, particularly in terms of major cricket, is between matches in which the teams have two innings apiece and those in which they have a single innings each. The former, known as first-class cricket, has a duration of three to five days (there have been examples of "timeless" matches too); the latter, known as limited overs cricket because each team bowls a limit of typically 50 overs, has a planned duration of one day only (a match can be extended if necessary due to bad weather, etc.).
Typically, two-innings matches have at least six hours of playing time each day. Limited overs matches often last six hours or more. There are usually formal intervals on each day for lunch and tea with brief informal breaks for drinks. There is also a short interval between innings. Historically, a form of cricket known as single wicket has been extremely successful and many of these contests in the 18th and 19th centuries qualify as major cricket matches. In this form, although each team may have from one to six players, there is only one batsman at a time and he must face every delivery bowled while his innings lasts. Single wicket has rarely been played since limited overs cricket began.
Typically, two-innings matches have at least six hours of playing time each day. Limited overs matches often last six hours or more. There are usually formal intervals on each day for lunch and tea with brief informal breaks for drinks. There is also a short interval between innings. Historically, a form of cricket known as single wicket has been extremely successful and many of these contests in the 18th and 19th centuries qualify as major cricket matches. In this form, although each team may have from one to six players, there is only one batsman at a time and he must face every delivery bowled while his innings lasts. Single wicket has rarely been played since limited overs cricket began.
Test cricket
Test cricket is the highest standard of first-class cricket. A Test match is an international fixture between teams representing those countries that are Full Members of the ICC.
Although the term "Test match" was not coined until much later, Test cricket is deemed to have begun with two matches between Australia and England in the 1876–77 Australian season. Subsequently, eight other national teams have achieved Test status: South Africa (1889), West Indies (1928), New Zealand (1929), India (1932), Pakistan (1952), Sri Lanka (1982), Zimbabwe (1992) and Bangladesh (2000). Zimbabwe subsequently suspended its Test status in 2006 due to its inability to compete against other Test teams and has yet to resume playing Test cricket.
Welsh players are eligible to play for England, which is in effect an England and Wales team. The West Indies team comprises players from numerous states in the Caribbean, most notably Barbados, Guyana, Jamaica, Trinidad & Tobago, the Leeward Islands and the Windward Islands.
Test matches between two teams are usually played in a group of matches called a "series". Matches last up to five days and a series normally consists of three to five matches. Test matches that are not finished within the allotted time are drawn.
Since 1882, most Test series between England and Australia have been played for a trophy known as The Ashes. Some other series have individual trophies too: for example, the Wisden Trophy is contested by England and West Indies; the Frank Worrell Trophy by Australia and West Indies.
Although the term "Test match" was not coined until much later, Test cricket is deemed to have begun with two matches between Australia and England in the 1876–77 Australian season. Subsequently, eight other national teams have achieved Test status: South Africa (1889), West Indies (1928), New Zealand (1929), India (1932), Pakistan (1952), Sri Lanka (1982), Zimbabwe (1992) and Bangladesh (2000). Zimbabwe subsequently suspended its Test status in 2006 due to its inability to compete against other Test teams and has yet to resume playing Test cricket.
Welsh players are eligible to play for England, which is in effect an England and Wales team. The West Indies team comprises players from numerous states in the Caribbean, most notably Barbados, Guyana, Jamaica, Trinidad & Tobago, the Leeward Islands and the Windward Islands.
Test matches between two teams are usually played in a group of matches called a "series". Matches last up to five days and a series normally consists of three to five matches. Test matches that are not finished within the allotted time are drawn.
Since 1882, most Test series between England and Australia have been played for a trophy known as The Ashes. Some other series have individual trophies too: for example, the Wisden Trophy is contested by England and West Indies; the Frank Worrell Trophy by Australia and West Indies.
One Day International(ODI)
One Day International (ODI) is a form of cricket, in which 50 overs are played per side between two national cricket teams. The Cricket World Cup is played in this format. One Day International matches are also called "Limited Overs Internationals (LOI)", because they are limited overs cricket matches between national sides, and if the weather interferes they are not always completed in one day. Important one-day matches, international and domestic, often have two days set aside, the second day being a "reserve" day to allow more chance of the game being completed if a result is not possible on the first day (for instance if play is prevented or interrupted by rain).
The international one-day game is a late twentieth-century development. The first ODI was played on 5 January 1971 between Australia and England at the Melbourne Cricket Ground. When the first three days of the third Test were washed out officials decided to abandon the match and, instead, play a one-off one day game consisting of 40 eight-ball overs per side. Australia won the game by 5 wickets.
In the late 1970s, Kerry Packer established the rival World Series Cricket (WSC) competition, and it introduced many of the features of One Day International cricket that are now commonplace, including coloured uniforms, matches played at night under floodlights with a white ball and dark sight screens, and, for television broadcasts, multiple camera angles, effects microphones to capture sounds from the players on the pitch, and on-screen graphics. The first of the matches with coloured uniforms was the WSC Australians in wattle gold versus WSC West Indians in coral pink, played at VFL Park in Melbourne on 17 January 1979. It was credited with making cricket a more professional sport.
The international one-day game is a late twentieth-century development. The first ODI was played on 5 January 1971 between Australia and England at the Melbourne Cricket Ground. When the first three days of the third Test were washed out officials decided to abandon the match and, instead, play a one-off one day game consisting of 40 eight-ball overs per side. Australia won the game by 5 wickets.
In the late 1970s, Kerry Packer established the rival World Series Cricket (WSC) competition, and it introduced many of the features of One Day International cricket that are now commonplace, including coloured uniforms, matches played at night under floodlights with a white ball and dark sight screens, and, for television broadcasts, multiple camera angles, effects microphones to capture sounds from the players on the pitch, and on-screen graphics. The first of the matches with coloured uniforms was the WSC Australians in wattle gold versus WSC West Indians in coral pink, played at VFL Park in Melbourne on 17 January 1979. It was credited with making cricket a more professional sport.
Twenty20(T20)
Twenty20 is a form of cricket, originally introduced in the United Kingdom for professional inter-county competition by the England and Wales Cricket Board (ECB), in 2003. A Twenty20 game involves two teams, each has a single innings, batting for a maximum of 20 overs. Twenty20 cricket is also known as T20 cricket.
A Twenty20 game is completed in about three and half hours, with each innings lasting around 75 minutes, thus bringing the game closer to the timespan of other popular team sports. It was introduced to create a lively form of the game which would be attractive to spectators at the ground and viewers on television and as such it has been very successful. The ECB did not intend that Twenty20 would replace other forms of cricket and these have continued alongside it.
Since its inception the game has spread around the cricket world. On most international tours there is at least one Twenty20 match and most Test-playing nations have a domestic cup competition. The inaugural World Twenty20 was played in South Africa in 2007 with India defeating Pakistan in the final by five runs. Pakistan again featured in the final of the 2009 World Twenty20, this time against Sri Lanka, winning by eight wickets.
A Twenty20 game is completed in about three and half hours, with each innings lasting around 75 minutes, thus bringing the game closer to the timespan of other popular team sports. It was introduced to create a lively form of the game which would be attractive to spectators at the ground and viewers on television and as such it has been very successful. The ECB did not intend that Twenty20 would replace other forms of cricket and these have continued alongside it.
Since its inception the game has spread around the cricket world. On most international tours there is at least one Twenty20 match and most Test-playing nations have a domestic cup competition. The inaugural World Twenty20 was played in South Africa in 2007 with India defeating Pakistan in the final by five runs. Pakistan again featured in the final of the 2009 World Twenty20, this time against Sri Lanka, winning by eight wickets.
Records in cricket
Highest individual score - Brendon McCullum (Kolkata) 158* (73) (2008 IPL)
Highest team total - by Sri Lanka 260/6 (20 overs) vs Kenya 88/10 (19.3 overs) (2007 ICC World Twenty20)
Most sixes in an innings - Graham Napier (Essex) 16 (2008 Twenty20 Cup)
Most sixes in career - David Hussey 92
Highest team total - by Sri Lanka 260/6 (20 overs) vs Kenya 88/10 (19.3 overs) (2007 ICC World Twenty20)
Most sixes in an innings - Graham Napier (Essex) 16 (2008 Twenty20 Cup)
Most sixes in career - David Hussey 92
Fastest hundred - Andrew Symonds (Kent) 34 balls (2004 Twenty20 Cup)
Fastest fifty - Yuvraj Singh 12 balls (2007 ICC World Twenty20) against England
Most hundreds - Ian Harvey (Gloucestershire and Yorkshire) 3
Best innings bowling figures (International) - Umer Gul (Pakistan) 5/6 (2009 T20)
Best innings bowling figures (Domestic) - Sohail Tanvir (Rajasthan Royals) 6/14 (2008 IPL)
Most runs in one over - Yuvraj Singh 36, 6 balls 6 sixes (2007 ICC World Twenty20) against England's Stuart Broad
Comprehensive database of Twenty20 records on Cricinfo
Fastest fifty - Yuvraj Singh 12 balls (2007 ICC World Twenty20) against England
Most hundreds - Ian Harvey (Gloucestershire and Yorkshire) 3
Best innings bowling figures (International) - Umer Gul (Pakistan) 5/6 (2009 T20)
Best innings bowling figures (Domestic) - Sohail Tanvir (Rajasthan Royals) 6/14 (2008 IPL)
Most runs in one over - Yuvraj Singh 36, 6 balls 6 sixes (2007 ICC World Twenty20) against England's Stuart Broad
Comprehensive database of Twenty20 records on Cricinfo